MonitorEvents: { close(): void; resetConnectionPool(): void; resetServer(error?): void; serverHeartbeatFailed(event): void; serverHeartbeatStarted(event): void; serverHeartbeatSucceeded(event): void; } & EventEmitterWithState Type declaration
close:function
- close(): void
Returns void
resetConnectionPool:function
- resetConnectionPool(): void
Returns void
resetServer:function
- resetServer(error?): void
Returns void
serverHeartbeatFailed:function
- serverHeartbeatFailed(event): void
Returns void
serverHeartbeatStarted:function
- serverHeartbeatStarted(event): void
Returns void
serverHeartbeatSucceeded:function
- serverHeartbeatSucceeded(event): void
Returns void